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The Most Important Indicator on Why a Company Succeeds

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I’ve been spending a lot of time as of late trying to determine patterns within successful products that I’ve seen, and I think I’ve finally found one that summarizes each of them pretty well. It’s quite simple, but I think there’s a lot of nuance to be developed here that would set this up to be a sophisticated theory. In this blog post, I want to lay down the fundamentals on how each new successful product brings the world towards convenience.

The baseline thesis for this is actually quite an obvious statement: every successful product/invention made the world just a little bit easier. No one should make products to enforce the status quo — and especially not to make things worse — and yet, there is a difference between having things be somewhat better versus fully better. In order to truly be successful, products must develop ease of access on all fronts, i.e. they must be convenient for the users, and the producers, and anyone who would be interacting with it on a daily occasion. For example, Uber has two main consumers: the actual users/riders, and the producers/drivers. In order for Uber to have been a successful product, it had to improve convenience for the user by making the ride ordering process easy, as well as improve it for the producer by making the ability to connect to new riders easily. If you only get one part of this equation right, then there’s going to be problems later down the line; especially if someone else ends up perfecting the equation before you.

So, in order to get the tech right and nail down the convenience factor, optimally two things need to happen: the tech needs to be mature, and it needs to be handled by people inside and out. Optimally, you would want a good team to come in just right before the tech is mature enough to get the largest amount of market share, but timing this can be quite difficult. “Maturity” is also a pretty esoteric concept that would have different definitions for each type of tech, though I believe it could be simply summarized as the point where the positives deeply outweight the negatives. For example, I would say VR tech hasn’t reached the point of maturity; there’s still a lot of problems with price point, mobility, and long-term use that need to be solved in order for it to start breaking through to a larger market. Smartphones, however, would be considered a mature technology, since it has gotten to the point where you can easily say that smartphones are on almost all fronts more convenient than the flip phones and landlines of yore. This follows as to why the team behind the product is so important; they were the early adopters and would know exactly what the tech needs in order for it to be successfully maturized. Tech can only be convenient when it is mature.

I also think that developing additions to already mature tech is silly. A new camera on a phone isn’t going to get me enough of a convenience factor to justify buying it over the phone I’m already using. In order to make big leaps in profit, you have to make big leaps in innovation (and hence, big leaps in convenience), otherwise you’re essentially fighting over the scraps.

I also don’t think the profit model has to necessarily be connected to the tech. Google is a great example of this; their convenience factor is obviously Search, allowing the access to the internet to be more convenient by making its pages easy to access. But Google doesn’t make money on Search; they make money on Search Ads, which really isn’t that much bigger of a leap. Same thing can be said with Facebook; selling data doesn’t provide an insane convenience factor, but allowing for an easier way for people across the world to communicate and share with each other is.

Speaking of selling data, there’s also a lot of problems that come alongside developing towards convenience, things such as privacy and socialization. I believe that these problems will likely be solved by convenience tech down the line (for example, a maturized blockchain could be an answer to the data problem) but I also think we need to be careful not to step back and lose convenience by trying to solve these problems; the only way to get people to pay attention is by moving forward, not moving back.

Examples

Since I personally believe a lot of what I’m saying is pretty esoteric without concrete examples, I wanted to add an appendix to this post that goes over some of the biggest companies in the world as of now and why they would suit this hypothesis.

  • Apple: Building maturity on products to increase convenience factor is pretty much in Apple’s DNA, whether it be from PARC -> Apple II or early models of smart phones -> iPhone.
  • Soylent: Making meals more convenient. I would say Soylent is not mature yet, simply because the shakes themselves are lacking in a key concept: flavor. If I want to fully switch over to liquid meals, those liquid meals better taste good.
  • Tesla: Making electric cars more convenient than gas cars. There’s still a couple of problems I have with this however; I don’t think the team is right, and I also don’t think that the jump from gas -> electric is a major innovation in terms of cars (a major innovation in convenience would probably be closer to self-driving, which to be fair Tesla is also working on). Electric charger stations are also going to be a maturity issue.
  • Ebay: Making the C2C marketplace more convenient.
  • Amazon: Making the B2C marketplace more convenient. You could also give Amazon Marketplace credit for C2C, but I don’t think this counts; one of the major reasons AM is so big is probably more due to the size of Amazon itself.
  • Netflix: Making TV more convenient.
  • Spotify: Making music more convenient. Good to note that Apple was the previous company to make music more convenient with the invention of iTunes, but Spotify’s streaming capabilities was great enough to innovate the tech to the next level of convenience.
  • Nike: I think Nike is a bit more of a targeted case for convenience; it didn’t make everyone’s life more convenient, just that of the runner. From there, others followed. Proves that it’s still worth it to have a niche!
  • Walmart: Making grab-n-go shopping more convenient by having everything you’d want at the lowest possible price.
  • Coca-Cola: This one was a hard one for me to figure out, primarily because Coca-Cola was invented to long ago that it’s harder to tell how things were before it. However, I think Coke’s main strength was that it made beverages more convenient by adding multiple different features of beverages (caffeinated, carbonated, refreshing, tastes good) into one single product. I’m not sure if I’m entirely satisfied with that answer, however. It could’ve also simply been the carbonation factor, which would have pulled it ahead of something like tea (which has all of the other 3 traits).
  • McDonalds: Making food more convenient. Does this mean that McDonalds is in direct competition with Soylent? 🤔

Anyway, that’s all for this one. If you want to keep in touch, check out my biweekly newsletter! Following this will give you the low-down of all the new stuff I’m working on, as well as some things I found interesting. As an added bonus, you’ll also receive the Top 10 Tools I Use on a Daily Basis to help better manage your workload and do higher quality work in a shorter amount of time.

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    Blog Archive · 265 articles

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    2. 02 Getting Past the Bump
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    5. 05 The Dangers of Catastrophizing
    6. 06 State of the Union 2019
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    8. 08 Finding Adventure in 2019
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    13. 13 3 Ways To Get Value Out Of Nature
    14. 14 What is the Purpose of Dreams?
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    16. 16 What the Definition of Luck Really Is
    17. 17 Who Makes the Culture?
    18. 18 Sexual Frustration and Trying to Find Love in the Age of the Internet
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    20. 20 How One Joke Can Ruin Your Life
    21. 21 Why IQ is BS
    22. 22 Why it’s Impossible for the Illuminati to Exist
    23. 23 Some of my Favorite Blogs
    24. 24 The Most Important Indicator on Why a Company Succeeds
    25. 25 Returning to Tesla
    26. 26 Living in a Post-Truth World
    27. 27 The Function of Success
    28. 28 Lessons at 20
    29. 29 If the Recession Happened This Year…
    30. 30 Why People Don’t Read
    31. 31 Social Media and Truth
    32. 32 Making Things 1% Better
    33. 33 What the Book of Job Really Means
    34. 34 Life as a Game
    35. 35 The Function of Opportunity
    36. 36 Exponential Growth
    37. 37 The Machine Learning Revolution
    38. 38 Practical Thoughts on Blockchain
    39. 39 Why the Humanities Are Just as Important as STEM
    40. 40 Dow 30,000
    41. 41 The Shame Economy
    42. 42 You Can’t Do It All Alone
    43. 43 Favorites of 2019
    44. 44 State of the Union 2020
    45. 45 The Tolerance Paradox
    46. 46 Null
    47. 47 Social Game Theory
    48. 48 3 Tips for Developing a Positive Mindset
    49. 49 Why Social Gaming is So Popular
    50. 50 A Design Study on YourStack
    51. 51 Relationships, Careers, and Investments
    52. 52 The Fall of GAFA
    53. 53 Wartime CEO
    54. 54 Mass Shooting Cycles
    55. 55 But Who’s Right?
    56. 56 What Matters in the End
    57. 57 Is AR/VR too “weird”?
    58. 58 Convenience + Efficiency
    59. 59 Vicious Cycles
    60. 60 With Smart People
    61. 61 The Third Moat
    62. 62 The Secret to Success
    63. 63 The End of Education
    64. 64 The Ben Carson Effect
    65. 65 Biological Evolution, Cultural Evolution
    66. 66 Suicide and the Self
    67. 67 The Life Cycle of a Business
    68. 68 How to Get into Harvard
    69. 69 Managing Your Personal KPIs
    70. 70 Fog of War
    71. 71 Make-or-Break vs. Nice-to-Have
    72. 72 Identity and Political Groups
    73. 73 Nationalism’s Pros and Cons
    74. 74 How to Win an Election
    75. 75 Why You Shouldn’t Network
    76. 76 On Relative Morality
    77. 77 Death in the Age of the Internet
    78. 78 Audience of One
    79. 79 The Rise of Anxiety
    80. 80 Stop Getting Scared By AI
    81. 81 If You Build It, They Will Come
    82. 82 Building Knowledge Advantage
    83. 83 The Quest to be Kinder
    84. 84 Everything You Do Sucks
    85. 85 Niche Monopolies
    86. 86 Up Shit Creek
    87. 87 Emotional Equivalent Salary
    88. 88 Uncertainty Principle
    89. 89 Building a Startup with Anxiety
    90. 90 Punishment and Forgiveness
    91. 91 Favorites of 2020
    92. 92 State of the Union 2021
    93. 93 Random Factor Social Suicide
    94. 94 Old World Business, New World Business
    95. 95 The Customer Takes Care of Itself
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    98. 98 A Social Capital Theory of Management
    99. 99 If I Could Do My Education Over Again
    100. 100 Aggregation and Decoupling
    101. 101 The Crazies, Part II
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    104. 104 A Recap on my 2020 Politics Posts
    105. 105 Making Mistakes, Post-Internet
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    107. 107 Immortality
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    109. 109 The Mythical Self
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    145. 145 The Work After Work
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    155. 155 Stop Caring About Your Reputation
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    178. 178 A Review of MyMind
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    186. 186 My Life Principles
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    193. 193 State of the Union 2023
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    255. 255 The Quantum Physics Rabbit Hole, Part I
    256. 256 The Quantum Physics Rabbit Hole, Part II
    257. 257 The Story (and Meaning) of Humanity’s Greatest Achievement
    258. 258 Explaining Tonal Indicators
    259. 259 AI should have you thinking MORE, not less
    260. 260 Forbidden Knowledge: The Vela Incident
    261. 261 All success in life comes back to pain tolerance
    262. 262 The AI Revolution rewards the curious
    263. 263 Forbidden Knowledge: Marco Evaristti
    264. 264 Forbidden Knowledge: Casket Failure
    265. 265 Forbidden Knowledge: Coriander Theory

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