Is AR/VR too “weird”?

Photo by stephan sorkin on Unsplash

As companies continue to hoist around their AR/VR strategy, it’s made me stumble upon a question: could AR/VR ever be truly popular or is it just too… weird?

I mean, think about it. The entire concept of AR/VR revolves around the idea of a guy (or girl) roaming around with a big set of goggles and gesturing to what is essentially nothing. Even in the comfort of one’s own home, our inner “social acceptability” alarm tends to go off when things like this happen.

But, the more I thought, the more I realized that this is a pretty common result of early tech adoption. Back when personal computers, or laptops, or cell phones were originally introduced, you would have gotten a lot of weird glances if you had them around. And I think, though AR/VR is certainly strange, if it gathers enough widespread adoption that inner social acceptability will automatically go away.

Of course, that also implies we’re still at a very early stage for adoption. Between this and the outrageous prices on most of the practical headsets, we still have a long way to go. And this can be reasonably agitating to some people; however, I think it also shows the path for AR/VR to grow in future decades and finally become the household product it deserves to be. 

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